Tyler here. I'm the sole programmer and will be doing most of the posting here.
This will be the first time I've put any work in to the game. I figured I'd try getting this ball rolling first.
We started hashing this game out a long time ago, we had ideas and features and all that jazz. But alas, things went stale with a lack of programmer (myself being busy at the time). Now though, I've got some time!
We've now gone back to the idea's roots and begun anew. The old ideas have been scrapped (or put on hold, only time will tell) and now we're back at square one. Well, at least square two since I know which direction we're going in so I can actually get started.
Cosmic Harvest will be releasing on XBox Live Indie Games. Hopefully before the end of the year.
We're looking at keeping things classic at Cosmic Logic. Back to old styles, where games were actually fun and not just hacking off heads with lots of blood flying around. We're doing our best to put gameplay first. There's nothing like a little flash thrown in at the end however.
If you like competitive arcade-style games, powerups, distractions running around and punching your friends in the face while you run for the goal, keep tuned in to this blog.
Time to get to work I suppose.
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